Up-to-date | updated for the 4/16/2024 patch |
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Template Code | [&DQQeOSA+Nzp5AHkAAAAAAKUBpQG1ALUALhYAADsRFRsAAAAAAAAAAAAAAAA=] |
Conditions |
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Role |
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Synergy | very high |
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DPS | very high |
Independence | average |
Acquiring basics | average |
Achieving mastery | difficult |
Taken instead of when you are running Greatsword or underwater Spear for improved weapon skill cooldowns and damage. | |
Taken instead of on fights where can be casted at the start of each phase (e.g. Ensolyss). | |
Taken instead of if you need to help provide Weakness for your Weaver or want to minmax damage from . | |
Can be taken instead of if boons are not a problem and you are playing Sword for a very slight DPS increase. | |
Can be taken instead of when you need extra Crippled as slow CC. |
Skill | Defiance Damage |
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(F2 with Pig) | 300 Knockdown + Leap Finisher |
(F2 with Rock Gazelle) | 200 Daze |
(Hammer 3) | 100 Daze + follow-up 125 Daze |
(Hammer 5) | 200 Knockdown |
(Axe 4) | 150 Pull |
(Longbow 4) | 150 Knockback |
(Mace 3) | 250 Stun |
(Mace 5) | 200 Daze |
(Greatsword 5) | 150 Stun |
(Greatsword 4 after block) | 150 Knockback |
(Warhorn 5) | 200 Daze |
's | 200 Daze |
(Axe 3) | 33/s Chilled + 20/s Weakness |
(Sword 3) | 50/s Immobile |
(Hammer 3) | 33/s Blinded |
Pig is the best option for damage due to . It also comes with , a strong CC skill that procs both and . | |
Red Moa is a slight personal damage loss compared to Pig, but brings Vulnerability with , which also deals good damage and procs . | |
Rock Gazelle provides substantial CC on a low cooldown with as well as a little Vulnerability from . | |
Jungle Stalker when unmerged can share 8 stacks of Might, which is useful for a quick rampup after a long split phase. | |
Smokescale gives access to a 5 second smoke field with to stack Stealth. | |
Any Drake gives access to an additional blast finisher with . | |
Hyena provides high mobility with and . |
Your standard 3rd utility, acting as a passive damage increase by granting increased Ferocity. | |
All boons that are applied during its uptime last longer. Great for prestacking. Can also be run in fight with to allow other players to run more offensive builds (e.g. on Ensolyss). | |
A personal condition cleanse, also for allies when playing . Very handy in Captain Mai Trin, Artsariiv, and during any fractal with Mistlock Instability: Afflicted. | |
A party-wide condition cleanse and a water field. An alternative to when playing or when the party benefits from the water field. The same situations as described for apply here. | |
A source of Stability, party-wide with . Can be taken during Mistlock Instability: Social Awkwardness days and in T4s such as Chaos. | |
An additonal source of CC and Vulnerability. Also deals a decent amount of damage. | |
A source of party-wide Aegis. Can allow your group to ignore specific attacks on several encounters (e.g. MAMA, Artsariiv). | |
A source of party-wide Resistance. Can be used during prestacking to counter Fear, Weakness and Blinded. | |
A source of short Superspeed that allows you to perform skips in combination with . | |
A source of Quickness and longer Superspeed that allows you to perform skips in combination with . | |
A 100% incoming damage reduction. Can be used to perform the skip for the left path in Deepstone. |
Skill | Efficiency |
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≥ 290% | |
≥ 203% | |
(Hammer 4) | ≥ 200% |
(Axe 4) | 193% |
(Hammer 2) | ≥ 156% |
(Pig F1) | 153% |
(Axe 2) | 147% |
(Axe 3) | 122% |
(Longbow 5) | ≥ 118% |
(F3) | 108% |
(Sword 3) | 106% |
(Moa F2) | 102% |
(Sword 2) | 101% |
(Axe 5) | ≈ 100% |
Lashtail Devourer is the best for damage and allows to proc and with . | |
Shark is great for mobility with . Just swap back to a DPS pet before getting in combat! |