Template Code | [&DQUcPSMbBzmUEoUALwEvATMBVwGwEjMBDgEOAQAAAAAAAAAAAAAAAAAAAAA=] |
---|---|
Key Skills | |
Conditions | |
Role |
|
Critical Strikes trait. Heals you with % of damage dealt, useful if you can't stay alive. | |
Daredevil trait. Healing and condition cleanse on evade. |
Good passive healing. | |
Helps to prepare burst with | |
Additional mobility. | |
Good for skips where additional endurance is needed. |
Good for short phases for additional burst as well as being a CC skill. | |
With this skill you are crit capped without precision from banner and , even with 162 AR. |
Amazing cleave ability, may be useful on heavy trash fights or when reflects are needed. | |
Additional personal DPS. | |
Amazing crowd control skill. 150 CC per party member on a relatively low coolddown. |
Group stealth. Keep in mind, if you leave the AoE before it ends, you will be revealed for a long period. | |
Use it to blast Stealth for skips or to destroy projectiles. | |
3 seconds AoE Stealth (also another blast). | |
1200 range shadowstep, useful for some skips. | |
1200 range teleport, use it again to teleport back. | |
One way portal, useful if you don't have . |
200 Defiance bar damage | |
150 Defiance bar damage per ally | |
300 Defiance bar damage |