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  • October 22, 2023
  • 9.285 min to read

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Template Code
  • Power Damage
Synergy average
DPS low
Independence high
Acquiring basicsvery easy
Achieving masteryaverage
The Power Quickness Herald provides permanent Quickness, Fury, Protection, Swiftness, Regeneration, ~13 Might, additional incoming boon duration, and good CC with
It can also provide Stability or Projectile Block for a small to a moderate dps loss.
Check the gear optimizer for more gear variants!
Dragon pieces can be freely replaced with Berserker for a slight DPS loss.
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker

Any item with the same stats may be used!

  • Devastation
  • Invocation
  • Herald
Defiance Bar Damage
Hard Crowd Control:
Soft Crowd Control:
Situational Skills
This Herald skill grants you Superspeed.
Step through the Mists to your target.
Create a stone road granting Stability to allies.
Pull enemies up to 360 radius.
Protective barrier blocking enemy projectiles.
This Renegade skill shield your allies with -50% Incoming Condition Damage for 10s.
This Vindicator skill lunge you forward up to 600 range.
Start on
  1. Activate
  2. Activate and cast all facets to share Quickness (
  3. Blast Might with
  4. Cast
  5. Take Mistlock Singularity.
  6. Blast Might with
  7. Activate
  8. Activate and cast
  9. Swap to
    and cast
  10. Swap back to
Greatsword Burst Rotation
Sword Burst Rotation
Ideally you would want to do your burst rotation when the enemy is under the effect of Exposed.
Facet/Consume Skills:
  • - Increase the duration of boons applied to allies. This effect gives a flat 20% increase to the duration of boons applied to the target. This can go over the 100% boon duration cap, essentially giving your party a possible 120% boon duration.
    • - (Dragon) Increase the duration of allies' boons. The current boons get extended by 2 seconds (3 seconds with
  • - Grants allies the ability to steal life with their strikes.
    • - (Assasin) Strip boons from nearby enemies.
  • - Reduce incoming damage to allies by 10%.
    • - (Dwarf) Grant Stability to nearby allies.
  • - Heal nearby allies every few seconds.
    • - (Centaur) Cleanse conditions from nearby allies. Heal for each condition removed.
  • - Transfer a condition from nearby allies to yourself every few seconds.
    • - (Demon) Transfer conditions to nearby enemies. Gain Might for each condition transferred.

Greatsword Skills:
  • - The auto-attack chain cleaves up to 5 targets and provides Vulnerability on the second and third attacks in the chain. The third attack also applies Chilled
  • - High damage skill with low cooldown and energy cost, also applies Vulnerability.
  • - A movement skill that will rush you toward your target and apply Chilled.
  • - A 2 second block. Once used, the flip skill
    is useable. This will deal increased damage per attack blocked.
  • - High damage skill that will hit at least 5 times. Each time the skill hits a damage reduction of 10% is applied for the next hit.
Sword Skills:
  • - The auto-attack chain cleaves and provides Vulnerability on the two first attacks. The third attack creates an exploding rift on up to three targets, with each explosion hitting three targets. Potentially hitting nine times.
  • - High damage skill with low cooldown and energy cost, also provides Chilled. The second attack deals increased damage to isolated enemies.
  • - A two second evade that also provides Might to yourself.
  • - High damage skill, however, should be used in key moments due to the energy cost, cooldown, and application of Vulnerability.
  • - Shadowstep to the target, grants two hits with decent damage. Should be used in key moments, unless energy and timing allow it to be used for damage.
Staff Skills:
  • - The auto-attack chain cleaves and the last hit provides a small amount of healing to allies.
  • - Provides Weakness and a small amount of healing to allies.
  • - A two second block that causes Blinded foes.
  • - Provides a blast for a combo field, cleanses two conditions and heals allies.
  • - The strongest Crowd Control skill in your arsenal, which grants between three and nine hits of Knockback.

Notable Traits:
  • - 25% Critical-hit chance increase when under the effect of Fury
  • - 7% damage increase while your health is above 90%.
  • When applying Boons to an ally you also apply Might.
  • - Gain Concentration and deal increased strike damage for each active Boon you have.
  • - Consume Skills grant Quickness and retain the facets passive effect for 6s.

  • - Every ½ second your next six attacks siphon life from your target.
  • - Shadowsteps you to your target and gives you two stacks of unblockable.
  • - Stunbreak and evade that removes movement-impairing conditions like Crippled.
  • - Toggle: Damage modifier, grants you another hit on your attacks and increases your movement speed.
  • - Deal damage, inflict Vulnerability and Stun five nearby enemies.

  • - Powerful self-heal and condition cleanse.
  • - Grant Stability to your party and inflict Weakness and damage to enemies standing in the field.
  • - Shoot out a chain to your target that applies Taunt and Slow to your target and four nearby enemies.
  • - Toggle: Summon hammers to spin around you dealing damage to nearby enemies while draining your energy.
  • - Stunbreak which reduces incoming damage by 50% for your party.

  • - A decent self-heal that heals more for each unique condition on you.
  • - Draw one condition from nearby allies and provide Resistance to your party. Also works as a stunbreak.
  • - Removes three boons from enemies in a line up to five unique enemies and causes Chilled on enemies hit.
  • - Jump to a location and pull five nearby enemies inflicting Chilled on them.
  • - Toggle: Deal damage to nearby enemies and pulse Torment to them. Drains energy when toggled on.

  • - Summon Ventari's Tablet which heals nearby allies every few seconds.
  • - Move Ventari's Tablet to the target location.
  • - Toggle: Summons a protective barrier that absorbs (not reflect) projectiles around the tablet.
  • - Heals the party for a decent amount around the tablet.
  • - Cleanses three conditions from allies near the tablet and heals per condition cleansed.
  • - Drains your remaining energy to explode Ventari's Tablet, cleansing one condition per 10 energy drained. Ventari's Tablet shatters into smaller fragments that can be picked up by allies for a small heal.