Step 1: Basic Priority
The
Condition Willbender has a rather simple, mostly priority-based rotation. In the first step, we will use 4 basic abilities off-cooldown in the following order of priority:
Use these skills in this order once at the start, then use them off-cooldown with the same priority if multiple come up at the same time. The hardest part of this should be the opening where all 4 skills are up at the same time.
Step 2: Torch 4
is the most intricate skill we will use in this rotation. If you want a visual example of how it is used based on the text below, check out one of the videos on the right side.
Using
will give a stack of
that we can then throw at the target.
will give an additional once every 10 seconds.
Since we have a few seconds to throw the , we can use this time to press other priority skills first if any are up.
We will use this skill in the following way:
In the opening, we will press while casting the first skill. We will then gain an additional stack from . After using the priority skills from step 1, we can throw both stacks at the target.
You can also throw the before casting .
After the opening, we will cast off-cooldown and throw (from both sources) as soon as possible, only delaying it slightly if another priority skill is up.
After the opening, the 2 stacks of will often not align anymore due to reducing our weapon cooldown, but not the trait cooldown.
Step 3: Torch 5
Finally, we will add
into the rotation. This skill has a very long channel (approx. 2.5 seconds) and has less of a priority than the other skills we have used so far.
Therefore we will only use this skill when there is at least a 2.5-second gap between other abilities so we do not delay anything more important. Ideally, there should never be another priority skill coming off-cooldown in the middle of the cast of
if used correctly.