Background picture
  • April 20, 2024
  • 18.22 min to read
Overview
Up-to-date

updated for the 4/16/2024 patch

Template Code
[&DQYfHSkfOBsXAXQAexbLAL4BAABQAQAAlwAAAAAAAAAAAAAAAAAAAAAAAAA=]
Conditions
Role
  • Power Damage
Synergy high
DPS very high
Independence low
Acquiring basicsaverage
Achieving masterydifficult
The Power Weaver is a build that offers high burst damage and good consistent DPS while bringing some utility in the form of sharing conjures like
as well as providing some Vulnerability and some Might through placing and blasting fire fields.
Due to the build lacking any form of boon self-generation as well as being rather squishy, this build heavily relies on the supports for boon uptime to reach its full potential.
The advanced page provides a more complete overview of all the utilities the Elementalist has to offer. Once you can execute the step-by-step rotation provided below without spending too much thought on it and are confident with the utility options provided here, head over and check out the advanced page for some extra information. Feel free to swap to the advanced page early if you feel like you are missing some information on additional (less common) utility skills or trait swaps.
Equipment
Check the gear optimizer for more gear variants!
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker
  • Berserker

Any item with the same stats may be used!

Weaver
Heal
Utilities
Elite
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Food
Utility
Relic
Build
Traits
  • Fire
  • Air
  • Weaver
Situational Traits
Useful for skipping with Superspeed, especially in combination with
or
.
If there are no other Weakness source in your party besides yourself. Make sure to adjust your gear accordingly for the loss of Precision. In many cases, if you have a Soulbeast in your group, Weakness should be covered with their
. Furthermore, you may ask the Soulbeast to bring
for additional Weakness uptime.
If you need more defence in Thaumanova Reactor Fractal Heat Room.
Defiance Bar Damage
SkillDamage
332 with Launch
from
232 with Launch
100 with Daze
200 with Knockdown
200 with Float
250 with Float
33 / s (99) with Chilled
15 / s (45) with Crippled
15 / s (60) with Crippled
Situational Skills
Heal
Take it for additional Might from blasting fire fields. It is much less healing than
.
Provides a larger burst heal than
.
Another alternative healing skill affecting allies close to the target you strike.
Offensive
Use this instead of
once you are comfortable avoiding damage without an extra block skill.
Use this skill instead of
if you need extra cleave damage at the cost of some target dps. Also useful to generate Might with a fire field.
Defensive
Another defensive utility skill granting Protection and Stability.
Strong defence against pulsing damage like the Heat Room in Thaumanova Reactor Fractal.
Rotation / Skill usage
Step-by-Step Rotation
Step 1: Attunement Rotation + Dual Attacks
We will start with the basic rotation of attunements as well as pressing the 3rd skill off-cooldown. As a Weaver, we will be attuned to 2 elements at once with the main one deciding our 1st and 2nd skill, the secondary one deciding our 4th and 5th skill, and the combination deciding our 3rd skill.
  1. We will start the rotation in
    /
    .
  2. Then we will swap through
    /
  3. into
    /
  4. and back through
    /
  5. into
    /
    and repeat.
We will use 3rd skill off-cooldown in each attunement combination. Make sure to not delay your attunement swap, even if a skill is almost off-cooldown. If you are in the middle of an auto-attack, try to finish it before casting your skill, but do not worry about auto-attack chains until you are more comfortable with the rest of the rotation.
Step 2: Weapon Skills
Next up, we will incorporate more weapon skills, namely
,
and
in
as well as
in
.
  • After swapping to
    /
    , use
    , followed by
    and
    .
  • In
    /
    , use every skill that is up, then wait for
    and finally swap back to
    /
    .
  • will not always be up at the same time. Use it whenever it is up, but do not delay your attunement swaps waiting for its cooldown.
Step 3: Primordial Stance
It is now time to start using
that works in the following way:
  • This is an instant-cast skill that deals damage every second and inflicts a condition based on your current attunement.
  • We will want to get as many uses in
    as possible.
  • The first tick happens 1 second after casting it.
So to maximize the damage, we will use 1 charge each time after swapping to
/
.
Step 4: Glyph of Storms and Fiery Greatsword
Lastly, we will try to improve our burst damage significantly by using
and
in
at the start of the fight or slightly before the fight starts. They are also great to cast at the beginning of a new phase if they are off-cool down.
  • Both of these skills can be cast shortly before the fight starts as their effects will persist.
  • will be used in
    . This skill can also be quite useful in
    outside of boss fights to inflict Blinded on multiple enemies.
  • If a Mistlock Singularity is present, you can cast
    there to have another one during the fight. Otherwise, you can cast it before a boss or on the way to the boss as it is also great for mobility. Use
    , then drop it and use
    .
Step-by-Step Video
This video shows the step-by-step approach to the rotation listed on the left.
by Ascers
Improving Further
Once you are comfortable with the above steps, you are already doing a large part of the full rotation and will be able to deal great damage.
There will be a few additional things on the advanced page to improve further but if you got here, you already know the most important things and these will have a smaller impact than what you learned so far.
The additional steps are:
  • Finishing auto-attack chains when possible,
    in
    and
    in
    .
  • Incorporating
    into the rotation.
  • Learning when to use different utility skills for extra DPS depending on hitbox size/phase timings such as
    .
  • Learning rotations using
    , these add
    and
    increasing your damage and making your rotation even more fluid.