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CC Distribution

  • August 9, 2022
Guide
Basics of Crowd Control:
What is a Defiance bar?
The Defiance bar (also called a break bar) is a very important mechanic in fractals mainly due to its ability to let players do more damage to a mob for a certain amount of time after breaking it.
Usually elite or higher mobs will have a defiance bar in fractals, your goal should be to break this bar as fast as possible. To break a defiance bar, you need to use CC skills on the enemy whose break bar you want to break. The size of the bar varies from boss to boss and between mobs too, what matters is that you should break it.
Once you break an enemy's defiance bar they will gain an effect named Exposed, which means they take 10% more power damage and 20% more condition damage for 10 seconds (in most cases). They will also usually be Stun, which means they are unable to attack you or deal damage to you. The Stun will usually last for a shorter duration than Exposed.
This guide aims to help you understand how your team should cooperate to break all the CC bars. The present Firebrand + Renegade reign demands CC contributions from every member of the party, even the DPS players! A list of CC skills along with their defiance bar damage can be found on each class's respective Build page.
In Tier 4 fractals (T4) a break bar usually does not exceed 600 units, nevertheless, it is everyone's responsibility to break bars as quickly as possible. In PuG (Pick up Group, players from the LFG system) runs, where you can rely on the fact that 4 out of 5 people did not read this page it is very much recommended to make up for their lack of CC with additional CC skills.
Using Crowd Control effectively is the key to success in almost all fractals! A fast break will decrease kill times by a large margin even if your party underperforms in every other aspect!
What does CC mean?
CC is an acronym for Crowd Control. A Crowd Control skill is any skill that disables an enemy or even a group of enemies and therefore deals damage to a defiance bar, it can be split into soft CC or hard CC
Hard CC skills usually inflict the enemy with some kind of movement effect like Stun or Knockback. As they disable the enemy right now they deal defiance bar damage instantaneously. This is the most commonly used type of CC skill to break a defiance bar.
Soft CC skills are those which apply conditions, they inflict damage to the Defiance bar over time, depending upon the condition. Since you want to get the Exposed effect as soon as possible you can't rely on soft CC breaking a bar of 2000 as seen below it will take quite a while.
Soft CC table
ConditionCC per second
Fear100 per second
Taunt75 per second
Immobile50 per second
Slow50 per second
Chilled33 per second
Blinded20 per second
Weakness20 per second
Crippled15 per second
Challenge Mode CC distributions
Condi
Daily Hybrid

MAMA 5,200,519 HP

Picture of fractal boss M.A.M.A.
Notes
At 1800 MAMA has a small defiance bar, but you need to break it three times during the fight. In combination with the Knights that have defiance bars of 800, each MAMA becomes the most CC-heavy fractal boss in the game.
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
Phase 11800
(5 hits)
750 damage

150 damage
(8 hits)
1200 damage
1700
Knight 1800

150 damage

200 damage

150 damage

200 damage
800
Knight 2800
(2 hits)
200 damage

150 damage

150 damage

100 damage

200 damage
900
Phase 31800
(5 hits)
750 damage

150 damage

150 damage

150 damage

150 damage
(2 hits)
520 damage
1950
Knight 3800
(2 hits)
200 damage

150 damage

200 damage

150 damage

200 damage
850
Phase 41800
(5 hits)
750 damage

150 damage

150 damage
150 damage

150 damage
(5 hits)
750 damage
1950

SIAX 6,138,797 HP

Picture of fractal boss Siax
Notes
At 2000 Siax has a medium-sized defiance bar that will need to be broken twice in the fight. Once in Phase 1 and again in Phase 3.
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
Phase 12000
(5 hits)
750 damage
(2 hits)
300 damage
(2 hits)
300 damage
(5 hits)
750 damage
2100
Phase 32000
(5 hits)
750 damage
(2 hits)
300 damage
(2 hits)
300 damage
(5 hits)
750 damage
2100

ENSOLYSS 14,059,890 HP

Picture of fractal boss Ensolyss
Notes
At 2000 in the first phase, and ~2250 in the second and third phase, Ensolyss has sizable defiance bars, but since condi is now played here you want to delay them to maximize the times your conditions have to ramp up. In phase 1 ideally, you will break just before Ensolyss does his slam attack. In phase 2+3 ideally, you want to break just before the second pizza attack goes off, this also means in phase 3 you should have enough damage to get Ensolyss below 15% during exposed, meaning you will skip the bubble attack where Ensolyss cleanses all conditions on him.
Due to the fact you gain a substantial amount of slow CC from conditions and the fact that depending on your group's DPS changes the time you want to CC. There is no schedule below because it will vary between groups; instead the common CC skills you have available .
PhaseCC RequiredCondi Alac RenegadeCondi FirebrandCondi FirebrandCondi SoulbeastCondi SpecterTotal
Phase 12000

150 damage
(max 6 hits)
100/s damage

200 damage

150 damage

(max 7 hits)
150/s damage

150 damage

(max 7 hits)
150/s damage

200 damage
(max 5 Hits)
150 damage per hit
Immobile
50/s
Slow
50/s
Chilled
33/s
Blinded
20/s
Weakness
20/s
Crippled
15/s
Phase 2+32250

150 damage
(max 6 hits)
100/s damage

200 damage

150 damage

(max 7 hits)
150/s damage

150 damage

(max 7 hits)
150/s damage

200 damage
(max 5 hits)
150 damage per hit
Immobile
50/s
Slow
50/s
Chilled
33/s
Blinded
20/s
Weakness
20/s
Crippled
15/s

SKORVALD 5,551,340 HP

Picture of fractal boss Skorvald
Notes
At 2200, Skorvald the Shattered has one of the largest defiance bars out of all the Challenge Mode fractal bosses, meaning that the whole group needs to contribute to break it quickly.
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
Phase 12200
(5 hits)
750 damage
(2 hits)
200 damage
(Tome 1-3)
150 damage
(Tome 1-3)
150 damage

150 damage
(5 hits)
750 damage
2150

ARTSARIIV 5,962,266 HP

Picture of fractal boss Artsariiv
Notes
At 2100 Artsariiv has a large defiance bar that needs to be broken quickly if you want to skip the anomaly. The good new is, if you are fast enough you can completely ignore the CC in Phase 1 and purely focus your cc on the split phases. Slower groups should consider breaking P1 using the distribution below.
On the first split, each Clone has a 600 defiance bar and on the second the defiance bar is 350 per clone.
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
Phase 12100
(9 hits)
1350 damage
(2 hits)
200 damage
(5 hits)
750 damage
2300
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
North West600
(6 hits)
600 damage

20/s damage /

33/s damage
600
North East600

200 damage
(75/s)
150 damage

150 damage
(33/s)
132 damage
632
South East600

200 damage

100 damage

150 damage
(33/s)
165 damage
615
South West600

150 damage

150 damage

232 damage

150 damage
682
Middle600
(3 hits Para)
680 damage
680
PhaseCC RequiredPower RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
North West350

200 damage

150 damage
350
North350

150 damage

232 damage
382
North East350

200 damage

100 damage
300
East350

150 damage

150 damage
300
South East350

200 damage

100 damage
300
South350
(4 hits)
400 damage
400
South West350
(4 hits)
600 damage
600
West350
(Para)
260 damage
(1 hits)
150 damag
410
Middle350
(2 hits Para)
520 damage
520

ARKK 9,942,250 HP

Picture of fractal boss Arkk
Notes
At 1800, Arkk has a small defiance bar that appears after the bloom pushing phase at 80%, 50%, and 30%. Once again you have the Hypernova Launch working in your favor, providing a 232 damage CC. Everyone should use this to CC, if breakbars are slow on Arkk, the Archdiviner and the Gladiator, but be ready to use other skills if the bar doesn't break.
Classes such as Soulbeast get the
buff by using CC after each bloom phase with either weapon skills or the Launch from Hypernova Launch.
PhaseCC RequiredCondi Alac RenegadeCondi FirebrandCondi FirebrandPower SoulbeastCondi SpecterTotal
Phase 2 + 4 + 61800
(9 hits)
1350 damage
Hypernova Launch
232 damage

150 damage
(5 hits)
750 damage
2482

LIGHTAI 15,000,000 HP

Picture of fractal boss Light Ai
Notes
At 3200, Ai has the largest defiance bar in fractals. Bear in mind the following values are the minimum you will want to CC with. Due to bar regen, you typically will have to use more CC skills depending on how fast you break it. Slow CC is a massive help here. Like Ensolyss this cc schedule should be adjusted to fit your group's DPS.
PhaseCC RequiredCondi Alac RenegadeCondi FirebrandCondi FirebrandCondi SoulbeastCondi SpecterTotal
Elemental3200
(5 hits)
500 damage
/

200 damage / 150 damage
(5 hits)
750 damage
(5 hits)
250 damage
(5 hits)
750 damage

200 damage
(5 hits)
750 damage
3400
Dark3200
(5 hits)
500 damage
/

200 damage / 150 damage
(5 hits)
750 damage
(5 hits)
250 damage
(5 hits)
750 damage

200 damage
(5 hits)
750 damage
3400
66% Sorrow1500
(5 hits)
750 damage
(5 hits)
750 damage
1500
Dark Phase 2 Side3200
(6 hits)
600 damage

150 damage

150 damage

200 damage
(5 hits)
750 damage
(3 hits)
780 damage
2730
Left 33% Sorrow1500
(6 hits)
600 damage
(6 hits)
900 damage
1650
Right 33% Sorrow1500
(7 hits)
1050 damage
(5 hits)
250 damage

200 damage
1500